UNIT-I
WINDOWS PROGRAMMING
Windows environment – a simple windows program – windows and messages – creating the window – displaying the window – message loop – the window procedure – message processing – text output – painting and repainting – introduction to GDI – device context – basic drawing – child window controls
UNIT-II
VISUAL C++ PROGRAMMING – INTRODUCTION
Application Framework – MFC library – Visual C++ Components – Event Handling – Mapping modes – colors – fonts – modal and modeless dialog – windows common controls – bitmaps
UNIT-III
THE DOCUMENT AND VIEW ARCHITECTURE
Menus – Keyboard accelerators – rich edit control – toolbars – status bars – reusable frame window base class – separating document from its view – reading and writing SDI and MDI documents – splitter window and multiple views – creating DLLs – dialog based applications
UNIT-IV
ACTIVEX AND OBJECT LINKING AND EMBEDDING (OLE)
ActiveX controls Vs. Ordinary Windows Controls – Installing ActiveX controls – Calendar Control – ActiveX control container programming – create ActiveX control at runtime – Component Object Model (COM) – containment and aggregation Vs. inheritance – OLE drag and drop – OLE embedded component and containers – sample applications
UNIT-V
ADVANCED CONCEPTS
Database Management with Microsoft ODBC – Structured Query Language – MFC ODBC classes – sample database applications – filter and sort strings – DAO concepts – displaying database records in scrolling view – Threading – VC++ Networking issues – Winsock – WinInet – building a web client – Internet Information Server – ISAPI server extension – chat application – playing and multimedia (sound and video) files
TEXT BOOKS
1. Charles Petzold, “Windows Programming”, Microsoft press, 1996 (Unit I)
2. David J.Kruglinski, George Shepherd and Scot Wingo, “Programming Visual C++”, Microsoft press, 1999 (Unit II – V)
REFERENCE
1. Steve Holtzner, “Visual C++ 6 Programming”, Wiley Dreamtech India Pvt. Ltd., 2003.
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