Algorithm:
/* Rotation Programe */
/* Source Code Written By Vishal Nagda, Using IDE DEV-C++ 4.9.9.2 */
Rotation's Matrix
R[3][3] = {{cos(angle), -sin(angle), 0}, {sin(angle), cos(angle), 0},
{0, 0, 1} };
Program:
#include<graphics.h>
#include<math.h>
int main()
{
int x=200,y=300,x1=140,y1=360,x2=280,y2=360,i,j,k;
double a=(-45*3.143)/180;
double rot[3][3]={{cos(a),-sin(a),0},{sin(a),cos(a),0},{0,0,1}},
tri[3][3]={{x,x1,x2},{y,y1,y2},{0,0,1}},ans[3][3];
for(i=0;i<3;i++)
for(j=0;j<3;j++)
{
ans[i][j]=0;
for(k=0;k<3;k++)
ans[i][j]+=rot[i][k]*tri[k][j];
}
initwindow(800,600,"Rotation");
outtextxy(80,60,"Rotation");
setcolor(2);
line((int)tri[0][0],(int)tri[1][0],(int)tri[0][1],(int)tri[1][1]);
setcolor(4);
line((int)tri[0][1],(int)tri[1][1],(int)tri[0][2],(int)tri[1][2]);
setcolor(6);
line((int)tri[0][2],(int)tri[1][2],(int)tri[0][0],(int)tri[1][0]);
getch();
outtextxy(80,60,"Please Click Enter Key");
cleardevice();
setcolor(WHITE);
outtextxy(80,60,"Rotation");
setcolor(2);
line((int)ans[0][0],(int)ans[1][0],(int)ans[0][1],(int)ans[1][1]);
setcolor(4);
line((int)ans[0][1],(int)ans[1][1],(int)ans[0][2],(int)ans[1][2]);
setcolor(6);
line((int)ans[0][2],(int)ans[1][2],(int)ans[0][0],(int)ans[1][0]);
while(!kbhit());
return 0;
}
Output:
